2/2/2024 0 Comments Everwild news![]() Xbox Series X and Xbox Game Studios’ plan for the next generation Xbox and Bethesda at E3 2021: The 20 biggest announcements (and a mini fridge) “The team continues to work hard to realise our vision and to bring the magic of nature in Everwild to life for players around the world.” “Since showing the world our Eternals trailer, we have been making progress on all aspects of Everwild. “Gregg Mayles joined us, late last year as Creative Director, and the team has never been stronger,” O’Connor said in the statement. Everwild executive producer Louise O’Connor confirmed the appointment in a statement to VGC. Gregg Mayles - who has worked at Rare for more than three decades, and is the studio’s most senior employee on the creative side, according to VGC - has been tapped as creative director for the ongoing reboot, VGC reports. Just drip-feed me concept art until the game comes out, I'm happy to wait until then to discover what on Earth Everwild has in store for us.Xbox fans wondering why Rare’s Everwild didn’t show up at Sunday’s E3 showcase now have an answer: The studio has “completely rebooted” the open-world adventure game under a new creative director, and its release is multiple years away, reports Video Games Chronicle.Ĭiting sources with knowledge of Everwild’s development, VGC reports that Rare has undertaken “a complete overhaul of the game’s design and direction” following the departure last fall of its previous creative director, Simon Woodroffe. This game has such an ethereal air about it that the mystery behind it all feels like part of its identity. I almost don't want to know what playing Everwild actually entails now. It pushes the more magical aspects of this game, where the Eternals seem to be reaching something further beyond the wildlife we've seen so far. This last piece of concept art comes from the very end of that trailer, where the Eternals do a ritual and are greeted with this gorgeous spirit made of lights. "Nature is so magical and so powerful, why not make them characters in our game?" says executive producer Louise O'Connor. ![]() They also said they weren't going to talk about that relationship yet, however, so I suppose we'll just add that one to the neverending list of Everwild mysteries for now. It's an example of the relationships that these creatures have built amongst themselves, though the devs mention that the relationship between these two isn't quite what you'd expect. ![]() This beast is the one that looked rather unassuming in the trailer before spewing loads of lil' fishes from its gob. It doesn't seem to be particularly happy about being asked to yank down trees. The concept art makes this animal look like a bit of a grump. "But the Eternals have built a bond with that creature to encourage it to do this action when they need it." "Pulling down plantlife and feeding off it is just something it does itself," says Stevenson. It doesn't have a trunk, but it does have a whopping great tail with which to pull down trees, which is exactly what we see it doing in the trailer. This large fluffy friend is a creature inspired by elephants. I really like this image because it grows the idea that Eternals aren't just caring for animals and wildlife, but also the nature and plant life around them, too. The devs say they're fending off a swarm of insects that are a bit like locusts, going through the world and eating through everything. Next up we have a tree that the Eternals are seen protecting. We know that the game more or less revolves around helping the balance of nature, but if the Eternals are looking to "find things within the world", perhaps they're travellers, looking to document these creatures in some way, as well as help them. I almost feel like there's a slight hint here as to what the Eternals are doing in this gorgeous land. "This creature needs others to help it hunt," says art director, Ryan Stevenson, "which is beneficial to the Eternals as well, to find things within the world". ![]() It also has a few more teeny tiny hints at what we'll be getting up to as these Eternals.ĭuring the trailer, we see this bat-like bird swoop down and take some food being offered to it by one of the Eternals, and it's one of the first examples of the "symbiotic relationships" with nature that the game seems to be focussing on. While this commentary doesn't really reveal anything new, it does confirm that these Eternals, the characters shown in the trailer at the Xbox Games Showcase, are indeed player characters.
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